Refinery

Weapons

12 min read Updated September 21, 2026
This guide has not been translated to Deutsch yet, so the English version is shown.

WEAPON REFINERY

  • Heaven's Hell level 100 weapon refinery

 

Lv 47 Elite Weapon

 

Lv 55 Elite Weapon

 

Lv 63 Elite Weapon

 Spiral Hammer x 200

Spirit Crystal x 200

Heaven's Sand x 200

Underground's Fragment x 200

 

Heaven's Fragment x 50

50,000,000 Gold


Heaven's Hell level 103 weapon refinery

 

Lv 100 Heaven's Hell Weapon

 Ancient Jewel

Crown of Insanity

Stone of Purification

Timeworn Weapon Piece x 50

Shard of Rebirth x 50

200,000,000 Gold

Heavens Hell 1st Version Weapon Material (Available from Merchant)

or

Heavens Hell 2nd Version Weapon Material (Available from Merchant)


Weapon Dismantle

Dismantle only works for level 103 weapons, refine any level 103 Heaven's Hell weapon in the refinery machine and you will receive one of the following items

  • Stone of Purification x 2
  • Ancient Jewel x 2
  • Crown of Insanity x 2
  • Timeworn Weapon Piece x 75
  • Shard of Rebirth x 75
  • Tempering Gem x 25

Weapon Stats

Level 103 weapons have RNG stats(top) and stats(bottom) that increase with level

RNG stats can be rerolled with Tempering Gem obtained from quests and weapon dismantle

Select the stat(s) you want to reroll, Tempering Gem will be used according to the number of stats you have selected

  • 5 Tempering Gem to reroll 1 stat
  • 4 Tempering Gem to reroll 2 stats
  • 3 Tempering Gem to reroll 3 stats
  • 2 Tempering Gem to reroll 4 stats
  • 1 Tempering Gem to reroll 5 stats

Weapon stats that increase with level and minimum/maximum slot numbers

There are no RNG stats for shields

2H Sword and Halberd

Far Storm Break Halberd (2nd Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 23 24 24
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Reduce Skill Cooldown Time 1 3 5
Far Storm Break Halberd (1st Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 23 24 24
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Reduces Skill Cast Time 4 6 8
Far Retribution Eye Sword (2nd Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 23 24 24
Damage 24 26 26
All Elemental Attacks 12 13 13
Strength 22 24 24
% Change on hit to strike your target for % damage %2 / 60% %4 / 80% %6 / 100%
Far Retribution Eye Sword (1st Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 23 24 24
Damage 24 2 2
All Elemental Attacks 12 13 13
Strength 22 24 24
Ignores Defense with % change during attack 10 11 12

Bow, Crossbow and Kataria

Far Enervation Bow (2nd Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Reduces skill cooldown time 1 3 5
Dodge 4 6 8
Far Enervation Bow (1st Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Reduces skill cast time 4 6 8
Far Plunging Blaze Crossbow (2nd Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 23 24 24
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Reduces skill cooldown time 1 3 5
Far Plunging Blaze Crossbow (1st Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 23 24 24
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Reduces skill cast time 4 6 8
Far Ruby Circle Eye Kataria (2nd Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Agility 22 24 24
Reduces skill cooldown time 1 3 5
Far Ruby Circle Eye Kataria (1st Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Agility 22 24 24
Ignores Defense with % change during attack 8 10 12

Shield

Diamond Tower Shield (Shields do not have RNG stat)
Number of slots 1 - 2 Lv 106 Lv 114 Lv 120
Heroic Defense 23 24 24
Defense 24 26 26
Block 6 8 10
Skill Block 3 5 7
Far Diamond Tower Shield (Shields do not have RNG stat)
Number of slots 1 - 2 Lv 106 Lv 114 Lv 120
Heroic Defense 23 24 24
Defense 24 26 26
Block 9 11 13
Skill Block 6 8 10

1H Sword, Axe and Blunt

Far Walling Break Axe (2nd Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Attack Rating 27 29 29
% chance on hit to stun target for 1 sec %1 / 1 Sec %2 / 1 Sec %3 / 1 Sec
Far Walling Break Axe (1st Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Ignores Defense with % chance during attack 11 12 12
Far Fountainhead Mace (2nd Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Reduces skill cooldown time 1 3 5
Far Fountainhead Mace (1st Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Reduces skill cast time 4 6 8
Far Blazing Sky Sword (2nd Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Strength 22 24 24
% chance on hit to stun target for 1 sec %1 / 1 Sec %2 / 1 Sec %3 / 1 Sec
Far Blazing Sky Sword (1st Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Strength 22 24 24
Ignores Defense with % chance during attack 8% 10% 12%

Staff, Wand and Chakram

Far Chromatic Wave Staff (2nd Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 23 24 24
Damage 24 26 26
All Elemental Attacks 12 13 13
Intelligence 22 24 24
Reduces skill cooldown time 1 3 5
Far Chromatic Wave Staff (1st Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 23 24 24
Damage 24 26 26
All Elemental Attacks 12 13 13
Intelligence 22 24 24
Reduces skill cast time 4 6 8
Far Dark Red Eye Wand (2nd Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 23 24 24
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Reduces skill cooldown time 1 3 5
Far Dark Red Eye Wand (1st Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 23 24 24
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Reduces skill cast time 4 6 8
Far Spectral Iron Chakram (2nd Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 23 24 24
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Reduces skill cooldown time 1 3 5
Far Spectral Iron Chakram (1st Version)
Number of slots 6 - 8 Lv 106 Lv 114 Lv 120
Heroic Damage 23 24 24
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Reduces skill cast time 4 6 8

Rapier and Dagger

Far Unerring Destroy Rapier (2nd Version)
Number of slots 4 - 6 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Strength 22 24 24
Reduces skill cooldown time 1 3 5
Far Unerring Destroy Rapier (1st Version)
Number of slots 4 - 6 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Strength 22 24 24
Reduces skill cast time 4 6 8
Far Defiance Dagger (2nd Version) (Daggers have 2 RNG stats)
Number of slots 1 - 2 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
% chance on hit to strike your target for % damage 1% / 10% 2% / 30% 3% / 50%
Far Defiance Dagger (1st Version) (Daggers have 2 RNG stats)
Number of slots 1 - 2 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Dodge 4 6 8
Ignores Defense with % chance during attack 11 12 12

Karon and Xenon

Far Snatching Claw Karon (2nd Version)
Number of slots 4 - 6 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Strength 22 24 24
% chance on hit to stun target for 1 sec %1 / 1 Sec %2 / 1 Sec %3 / 1 Sec
Far Snatching Claw Karon (1st Version)
Number of slots 4 - 6 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Strength 22 24 24
Ignores Defense with % chance during attack 11 12 12
Far Buster Claw Xenon (2nd Version)
Number of slots 4 - 6 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Agility 22 24 24
Reduces skill cooldown time 1 3 5
Far Buster Claw Xenon (1st Version)
Number of slots 4 - 6 Lv 106 Lv 114 Lv 120
Heroic Damage 11 12 12
Damage 24 26 26
All Elemental Attacks 12 13 13
Agility 22 24 24
Reduces skill cast time 4 6 8

Random Stat Pool of Lv 103 Weapons

Every rerolled slot is drawn in three steps: first a tier, then a stat inside that tier, then a value inside that stat. Values are weighted, not uniform: low and mid values carry most of the weight and the top value of every stat has the smallest. A stat the weapon already has is skipped and redrawn, so locking stats raises the remaining stats’ chances proportionally.

Tier chance per slot Regular 90% Common 6% Rare 3% Very Rare 1%

Stat Range Tier Chance to roll this stat Value odds once the stat is rolled Chance of the max value
Damage 1-30 Regular 17.0%
of rerolled slots
+1 to +19 4.95% each+20 1.16%+21 0.99%+22 0.83%+23 0.66%+24 0.58%+25 0.50%+26 0.41%+27 0.33%+28 0.25%+29 0.17%+30 0.0165% 0.00281%
1 in 35,626
Heroic Damage 1-30 Regular 17.0%
of rerolled slots
+1 to +19 4.95% each+20 1.16%+21 0.99%+22 0.83%+23 0.66%+24 0.58%+25 0.50%+26 0.41%+27 0.33%+28 0.25%+29 0.17%+30 0.0165% 0.00281%
1 in 35,626
Attack Rating 1-30 Regular 17.0%
of rerolled slots
+1 to +19 4.95% each+20 1.16%+21 0.99%+22 0.83%+23 0.66%+24 0.58%+25 0.50%+26 0.41%+27 0.33%+28 0.25%+29 0.17%+30 0.0165% 0.00281%
1 in 35,626
All Elemental Attacks 1-15 Regular 7.10%
of rerolled slots
+1 to +8 11.9% each+9 1.98%+10 1.19%+11 0.79%+12 0.59%+13 0.40%+14 0.20%+15 0.0395% 0.00281%
1 in 35,626
All Dimensional Attacks 1-15 Regular 7.10%
of rerolled slots
+1 to +8 11.9% each+9 1.98%+10 1.19%+11 0.79%+12 0.59%+13 0.40%+14 0.20%+15 0.0395% 0.00281%
1 in 35,626
Stun Hit By 1-6% chance to hit stun target for 1 second Regular 2.60%
of rerolled slots
1% 32.4%2% 27.0%3% 21.6%4% 13.5%5% 5.40%6% 0.11% 0.00281%
1 in 35,626
Critical Hit By 1-6% chance to crit for 100-150% damage Regular 2.60%
of rerolled slots
1% 32.4%2% 27.0%3% 21.6%4% 13.5%5% 5.40%6% 0.11% 0.00281%
1 in 35,626
All Stats 1-30 Regular 19.6%
of rerolled slots
+1 to +20 4.30% each+21 3.58%+22 2.86%+23 2.15%+24 1.43%+25 1.29%+26 1.00%+27 0.86%+28 0.57%+29 0.29%+30 0.0143% 0.00281%
1 in 35,626
Attack Speed 1-5% Common 0.75%
of rerolled slots
1% 53.5%2% 35.7%3% 8.91%4% 1.78%5% 0.18% 0.00133%
1 in 74,950
Cast Time Reduction 1-5% Common 0.75%
of rerolled slots
1% 53.5%2% 35.7%3% 8.91%4% 1.78%5% 0.18% 0.00133%
1 in 74,950
Cooldown Time Reduction 1-5% Common 0.75%
of rerolled slots
1% 53.5%2% 35.7%3% 8.91%4% 1.78%5% 0.18% 0.00133%
1 in 74,950
Ignore Defense
Ignores all the Defense of the target
1-5% Common 0.33%
of rerolled slots
1% 39.8%2% 29.9%3% 19.9%4% 9.96%5% 0.40% 0.00133%
1 in 74,950
Ignore Critical Hit Resistance
Ignores the amount from target's Critical Hit Resistance., not all Critical Hit Resistance.
1-3% Common 0.15%
of rerolled slots
1% 90.1%2% 9.01%3% 0.90% 0.00133%
1 in 74,950
Ignore Stun Resistance
Ignores the amount from target's Stun Resistance., not all Stun Resistance.
1-5% Common 0.33%
of rerolled slots
1% 39.8%2% 29.9%3% 19.9%4% 9.96%5% 0.40% 0.00133%
1 in 74,950
Ignore Block and Dodge
Ignores the amount from target's Block and Dodge., not all Block and Dodge.
1-5% Common 0.33%
of rerolled slots
1% 39.8%2% 29.9%3% 19.9%4% 9.96%5% 0.40% 0.00133%
1 in 74,950
Increase Drop Rate 10-15-20-25% Common 0.87%
of rerolled slots
10% 46.2%15% 30.8%20% 15.4%25% 7.69% 0.0667%
1 in 1,499
Increase Experience Rate 10-15-20-25% Common 0.87%
of rerolled slots
10% 46.2%15% 30.8%20% 15.4%25% 7.69% 0.0667%
1 in 1,499
Increase Gold Rate 10-15-20-25% Common 0.87%
of rerolled slots
10% 46.2%15% 30.8%20% 15.4%25% 7.69% 0.0667%
1 in 1,499
Ignore Skill Block
Ignores the amount from target's Skill Block., not all Skill Block.
2-4-6% Rare 0.47%
of rerolled slots
2% 96.5%4% 3.22%6% 0.32% 0.00151%
1 in 66,200
Ignore Resistance
Ignores the amount from target's Resistance., not all Resistance.
2-4-6% Rare 0.47%
of rerolled slots
2% 96.5%4% 3.22%6% 0.32% 0.00151%
1 in 66,200
Ignore Elemental Resistance
Ignores the amount from target's Ele Res., not all Ele Res.
2-4-6% Rare 0.47%
of rerolled slots
2% 96.5%4% 3.22%6% 0.32% 0.00151%
1 in 66,200
Increases Duration of Stun
on normal hits
1-3 Seconds Rare 0.53%
of rerolled slots
1s 85.5%2s 14.2%3s 0.28% 0.00151%
1 in 66,200
Increases Duration of Debuffs 1-3 Seconds Rare 0.53%
of rerolled slots
1s 85.5%2s 14.2%3s 0.28% 0.00151%
1 in 66,200
Increases Elemental/Dim/Normal DoT by 

it doesnt include HH DoTs
5-10-15% Rare 0.53%
of rerolled slots
5% 85.5%10% 14.2%15% 0.28% 0.00151%
1 in 66,200
  • *A weapon can not have All Elemental Damage and All Dimensional Damage stats together.
  • *Ignore stats ignores only partitation of target's stat. For example if you have Ignore Skill Block 6%, and if target has 100% Skill Block, it will be 94% only to you.
  • *Example: Damage +30 = 90% (Regular tier) × 1 / 32,063 (its weight inside the tier) = 0.0028% per rerolled slot, about 1 in 35,600. Rerolling 2 stats for 4 Tempering Gems gives two such slots per roll.
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