Shuffle Mode

General Information

1 min read Updated October 24, 2026

3v3 Shuffle is a solo queue. Six players enter, and the teams are re-drawn after every round — over a full session you end up fighting alongside and against everyone else in the lobby. There are no premade teams and no fixed line-ups, so the only thing that carries over between rounds is your own record.

How a session runs

  • Six players, up to ten rounds. Each round pairs a different 3v3 split.
  • No two of the same class on one team. Any split that would put class-mates together is skipped, so a lobby with duplicate classes simply plays fewer rounds.
  • Every round is scored separately. There is no overall winner of a session — your rounds won and lost are what matter.

Requirements

  • Level 120.
  • A Schola title equipped: The Sage, The Gladiator or The Paladin. Without one of these equipped you cannot queue.
  • No active Normal-arena penalty (see Returning to Normal below).

Queue times

Shuffle opens four times a day, every day, for three hours each:

Window Opens Closes
1 00:00 03:00
2 10:00 13:00
3 14:00 17:00
4 20:00 23:00

Points

Shuffle is ranked on rounds, not sessions:

  • Each round won: +10 points
  • Each round lost: −10 points

Everyone starts a season on 0 points, and your score can go negative. Points decide your season placing — see Rewards for what that pays.

Leaving a session

If you leave or disconnect before a session ends:

  • You take a loss, and every round still to be played counts against you.
  • You get a deserter cooldown and cannot queue again until it expires.

The cooldown gets longer each time you desert: 15 minutes, then 30 minutes, then 1 hour, then 2 hours, which is the maximum. It drops back to the start after 24 hours without deserting.

Returning to Normal

Shuffle checks your round record once you have played 20 rounds. If your round win rate is below 40% at that point:

  • Your Shuffle wins and losses are reset to 0.
  • You are locked out of both Shuffle and Ranked until you win matches in Normal 3v3.

The first time this happens you need 10 Normal 3v3 wins to get back in. Every further removal adds another 10 — 20 wins the second time, 30 the third, and so on. The game tells you how many wins you still need when you try to queue.

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