Shuffle Mode

Rewards

3 min read Updated October 24, 2026

Shuffle pays you twice: once for every round you play, and once more at the end of the month based on where you finished.

Round rewards

Paid at the end of a session, counted per round:

Result Reward
Each round won 25 Bloodmarks
Each round lost 3 Bloodmarks

Losing rounds still pays, so a full session is always worth playing out. A 10-round session won 7–3 pays 184 Bloodmarks; the same session lost 3–7 pays 96.

Bloodmark from database

Cursed Cores

You also earn one Cursed Core for every round win past the third, up to five per session:

Rounds won Cursed Cores
0 – 3 —
4 1
5 2
6 3
7 4
8 or more 5

Cursed Core Materials · Purgatory Materials from database

Points

  • Each round won: +10 points
  • Each round lost: −10 points

Points are your season score and set your placing on the ladder.

Season rewards

A Shuffle season runs for one calendar month. At 00:00 on the 1st the season ends, rewards are handed out, and the ladder resets to zero for everyone.

Who qualifies

You must have played at least 10 matches during the season to be given a placing. Players below that are not ranked, no matter how many points they have — a high score from two or three matches does not take a top spot.

Matches are not rounds. One Shuffle session is one match, however many rounds it contains. A session that runs ten rounds still counts as a single match towards these totals.

Placings

Place Cash Item
1st 5000 CC 30% Transmogrify Voucher
2nd 4000 CC 30% Transmogrify Voucher
3rd 3000 CC 30% Transmogrify Voucher
4th – 10th 2000 CC 20% Transmogrify Voucher

Transmogrify Voucher from database
Transmogrify Voucher from database

Matches played

Separate from your placing, and open to everyone:

Matches played Reward
100 or more 1000 CC Tokens
50 – 99 500 CC Tokens

Only the higher band is paid — 120 matches earns 1000 CC Tokens, not 1500. A top-ten finish and a matches-played reward can both be earned in the same season.

CC Token from database

Spending Bloodmarks

Bloodmarks are only earned in the Arena, and only the Bloodmark Merchant takes them. You will find one in each capital — Tullan, Derilbelle, Trilgard and Stull.

Item Bloodmarks Also costs
Gold Ticket 7 500 —
Cloak of Elemental Mastery Lv 6 5 000 —
Cloak of Dimension Mastery Lv 6 5 000 —
Cloak of Elemental Master <1 Day> 1 000 —
Doggy Lv 5 <1 day> 1 000 Bloodmarks only
Yellow Rat Pet Lv 3 <10 days> 1 000 —
Ghost Cloak Lv 2 <1 day> 750 Bloodmarks only
Ghost Wings Lv 2 <1 day> 750 Bloodmarks only
Cloak of Elemental Master Control <1 day> On/Off 500 —
Victory Medal 500 980 gold
Purple Rat Pet Lv 2 <10 days> 500 —
Pink Rat Pet Lv 2 <10 days> 500 —
Cyan Rat Pet Lv 2 <10 days> 500 —
Extra-large Mana Potion Chest 75 —
Novice's Blessed Buff Potion 50 each —
Heaven's Hell Material Chest 30 Bloodmarks only
Crusader's Blood 20 980 gold

The Novice's Blessed Buff Potion is stocked in stacks of five.

Before you buy

  • Arena Coins are spent first. Most of this stock has a Arena Coin price as well, and if you are carrying enough Arena Coins to cover it those are taken and your Bloodmarks are left alone. The four items marked Bloodmarks only can be bought no other way.
  • Only your main bag counts. Bloodmarks sitting in the cash or charging inventory are not seen by the merchant, so keep them in your normal inventory when you shop.

Getting your rewards

Season rewards are delivered automatically the next time you enter the game. If you are online when the season ends, they arrive within a few minutes.

Make sure you have free inventory space: if your bags are full the items wait for you and are handed over once you make room. You can also type /arena_claim to collect anything still outstanding. Unclaimed rewards stay available for 90 days.

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