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Accessories 3
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Awakening of the Eternal Storm Episode Guide 7
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Boxes and Contents 3
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Chantra Pass 3
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Character Guide 7
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Crusade of Zian Episode Guide 3
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Heavens Hell Guide 9
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Hurry Up Buddy Game Mode 2
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Macro Manager 1
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Rifts 1
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Seasonal Server 1
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Server Roadmap 1
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Siege System and Rewards 2
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Test Server 1
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The Purgatory (Rank 5 Titles) 1
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Titles 3
Refinery
Armors
Section
This guide has not been translated to français yet, so the English version is shown.
Every recipe on this page comes from Archonia DB, which reads the game's own refinery data. Use the Archonia DB links to see any recipe live, with every possible result.
Level 100 Heaven's Hell Armor
Heaven's Hell armor, the "level 80" set from the original game, is item level 100 on Archonia. Every slot uses the same base materials, and the Elemental Stone and Fantastic jewel you add decide which slot you craft. The class is random: you get one of the 10 class pieces for that slot.
Base materials (every slot)
Hell's Fragment x50
Underground's Fragment x200
Heaven's Sand x200
Spirit Crystal x200
Spiral Hammer x200
50,000,000 Gold
| Slot | Add to the base materials | Archonia DB |
|---|---|---|
| Helmet | Helmet recipes | |
| Armor | Armor recipes | |
| Gloves | Gloves recipes | |
| Pants | Pants recipes | |
| Boots | Boots recipes |
Rerolling Level 100 Armor
You can reroll a level 100 piece into another class's piece for the same slot. The result is one of the other 9 classes at random, so you never get back the class you put in.
Reroll materials
Hell's Fragment x25
Underground's Fragment x100
Heaven's Sand x100
Spirit Crystal x100
Spiral Hammer x100
25,000,000 Gold
1 level 100 Heaven's Hell piece of the slot you want
Stone of Purification
So that runes and dust keep their value, level 103 armor needs a Stone of Purification, which is refined from them:
Stone of Purification materials
Runes of Ancient Lands x200
Dust of Chaotic Frontier x200
Bone Powder of Chaos x99
Result:
Stone of Purification x1. There is no gold cost. View in Archonia DB
Level 103 Heaven's Hell Armor
Level 103 armor, the "level 90" set from the original game, is refined from a level 100 piece and an Ancient Armour piece of the same class and slot, so Ancient armor keeps its value. The yellow options on your Ancient piece carry over to the new armor. Reinforcement and prayer stones are removed. Body armor ends up with 3 sockets and pants with 2. There is no rework recipe, so extra sockets can only be unlocked with a Gold Ticket.
Level 103 materials (per piece)
1 Ancient Armour piece of the same class and slot
1 level 100 Heaven's Hell piece of the same class and slot
Ancient Jewel x1
Crown of Insanity x1
Stone of Purification x1
200,000,000 Gold
For example, Garb of Ancient Armour <Knight> plus Armor of Panux makes Armor of Marissa. The sets for each class:
| Class | Level 100 set | Level 103 set | Recipes in Archonia DB |
|---|---|---|---|
| Knight | Panux | Marissa | Helmet · Armor · Gloves · Pants · Boots |
| Archer | Carea | Marin | Helmet · Armor · Gloves · Pants · Boots |
| Mage | Panales | Delphin | Helmet · Armor · Gloves · Pants · Boots |
| Berserker | Azmaul | Seshi | Helmet · Armor · Gloves · Pants · Boots |
| Hunter | Sor | Vanita | Helmet · Armor · Gloves · Pants · Boots |
| Sorcerer | Denephel | Vaihal | Helmet · Armor · Gloves · Pants · Boots |
| Ranger | Benincent | Reduros | Helmet · Armor · Gloves · Pants · Boots |
| Swashbuckler | Gium | Heren | Helmet · Armor · Gloves · Pants · Boots |
| Elementalist | Roneldl | Lintenluna | Helmet · Armor · Gloves · Pants · Boots |
| Slayer | Felk | Joakis <Slayer> | Helmet · Armor · Gloves · Pants · Boots |
| Orbiter | Felk | Joakis <Orbiter> | Helmet · Armor · Gloves · Pants · Boots |
| Summoner | Felk | Joakis <Summoner> | Helmet · Armor · Gloves · Pants · Boots |
Slayer, Orbiter and Summoner all use the Felk set at level 100. Their Ancient Armour piece decides which Joakis set you get.
Level 103 Armor Stats
Level 103 armor has progressive stats that increase at level 106 and 116:
| Helmet | Level 103 | Level 106 | Level 116 |
| Skill Block | +11% | +12% | +13% |
| All Elemental Resistances | +20% | +22% | +24% |
| All Dimensional Resistances | +20% | +22% | +24% |
| Attack Rating | +22 | +24 | +26 |
| All Stats | +14 | +15 | +16 |
| Armor | Level 103 | Level 106 | Level 116 |
| Heroic Defense | +24 | +24 | +24 |
| Critical Hit Resistance | +22% | +23% | +24% |
| Max. HP & MP | +15% | +16% | +17% |
| Skill Block | +19% | +20% | +21% |
| Learned skills upgraded by 2 ranks | +2 | +2 | +2 |
| Reduces cooldown time by | +10% | +10% | +10% |
| 13% chance when hit to convert 19% of damage taken into restored health | 13% / 19% | 13% / 19% | 13% / 19% |
| Gloves | Level 103 | Level 106 | Level 116 |
| Heroic Defense | +24 | +24 | +24 |
| Ignores Defense with 22% chance during attack | +22% | +23% | +24% |
| Attack Speed | +15% | +16% | +17% |
| 15% chance on hit to strike your target for 250% damage | 15% / 250% | 16% / 260% | 17% / 270% |
| Reduces skill cast time by | +16% | +17% | +18% |
| All Elemental and Dimensional Attacks | +15 | +15 | +15 |
| Attack Rating | +50 | +53 | +55 |
| Melee Heroic Resistance | +5% | +6% | +7% |
| Pants | Level 103 | Level 106 | Level 116 |
| Heroic Defense | +24 | +24 | +24 |
| Max. HP & MP | +100 | +110 | +120 |
| Dodge | +15% | +16% | +17% |
| Resistance | +19% | +20% | +21% |
| Increases duration of debuffs by 5 sec | 5 | 5 | 5 |
| Increases Critical Hit Damage by +50% | +50% | +50% | +50% |
| Magic Heroic Resistance | +5% | +6% | +7% |
| Boots | Level 103 | Level 106 | Level 116 |
| Heroic Defense | +24 | +24 | +24 |
| Ignores All Elemental Resistances with 22% chance during attack | +22% | +23% | +24% |
| Movement Speed & Block | +20% | +21% | +22% |
| 13% chance on hit to stun target for 3 sec | +13% / 3 | +13% / 3 | +13% / 3 |
| Defense | +19 | +20 | +21 |
| Ranged Heroic Resistance | +5% | +6% | +7% |
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