Armors
ARMOR REFINERY
Heaven's Hell level 80 armor and crafting, no stat changes will be made to these armors. Since only Flames of Hell will be released in Part 1, we have slightly modified the recipe:
 Hell's Fragment x 50
 Underground's Fragment x 200
 Heaven's Sand x 200
 Spirit Crystal x 200
 Spiral Hammer x 200
 50,000,000 Gold
In addition to the recipe above:
- Add 
 Inferno Elemental Stone x10 and 
 Fantastic Emerald x5 = random class 
 Helmet. - Add 
 Tornado Elemental Stone x10 and 
 Fantastic Black Pearl x5 = random class 
 Armor. - Add 
 Waterfall Elemental Stone x10 and 
 Fantastic Zircon x5 = random class 
 Gloves. - Add 
 Tremor Elemental Stone x10 and 
 Fantastic Diamond x5 = random class 
 Pants. - Add 
 Transcendence Elemental Stone x10 and 
 Fantastic Ruby x5 = random class 
 Boots. 
Level 80 armors can be rerolled. You won't get the same class armor that you put as material:

   Materials:
  
 Hell's Fragment x 25
  
 Underground's Fragment x 100
  
 Heaven's Sand x 100
  
 Spirit Crystal x 100
  
 Spiral Hammer x 100
  
 25,000,000 Gold
  
Any class of armor
In order not to lose the value of Ancient armors, we added them to the level 90 armor recipe. We did not want to underestimate the players who have worked for the best yellows before and we introduced a new feature. With this feature, your existing yellows in Ancient armors will be transferred to your level 90 armor. During refining, the reinforcement and prayer stones on your armor will be removed. All armors will be reduced to 3 slots and all leggings will be reduced to 2 slots. Since there is no rework recipe, extra slots can only be unlocked with Gold Ticket.
- 
With all these changes, we don't want runes and dust to lose their value. That's why we added a material created from runes and dust to level 90 armor.
The Stone of Purification obtained with the new recipe below will be used to craft level 90 HH armor:
 200x Runes of Ancient Lands + 
 200x Dust of Chaotic Frontier + 
 99x Bone Powder of Chaos = Stone of Purification 
 
The level 90 armor recipe will be as follows:
 
 Materials:
  
 Same Class Ancient Armor
  
 Same Class Level 80 Heaven's Hell Armor
  
 Ancient Jewel
  
 Crown of Insanity
  
 Stone of Purification
  
 200.000.000 Gold
Helmet:
Armor:
Gloves:

Pants:

Boots:

Armors will have progressive stats, and stats will be increased at level 106 and 116:
| Helmet | Level 103 | Level 106 | Level 116 | 
| Skill Block | +11% | +12% | +13% | 
| All Elemental Resistances | +20% | +22% | +24% | 
| All Dimensional Resistances | +20% | +22% | +24% | 
| Attack Rating | +22 | +24 | +26 | 
| All Stats | +14 | +15 | +16 | 
| Armor | Level 103 | Level 106 | Level 116 | 
| Heroic Defense | +24 | +24 | +24 | 
| Critical Hit Resistance | +22% | +23% | +24% | 
| Max. HP & MP | +15% | +16% | +17% | 
| Skill Block | +19% | +20% | +21% | 
| Learned skills upgraded by 2 ranks | +2 | +2 | +2 | 
| Reduces cooldown time by | +10% | +10% | +10% | 
| 13% change when hit to convert 19% of damage taken into restored health | 13% / 19% | 13% / 19% | 13% / 19% | 
| Gloves | Level 103 | Level 106 | Level 116 | 
| Heroic Defense | +24 | +24 | +24 | 
| Ignores Defense with 22% change during attack | +22% | +23% | +24% | 
| Attack Speed | +15% | +16% | +17% | 
| 15% change on hit to strike your target for 250% damage | 15% / 250% | 16% / 260% | 17% / 270% | 
| Reduces skill cast time by | +16% | +17% | +18% | 
| All Elemental and Dimensional Attacks | +15 | +15 | +15 | 
| Attack Rating | +50 | +53 | +55 | 
| Melee Heroic Resistance | +5% | +6% | +7% | 
| Pants | Level 103 | Level 106 | Level 116 | 
| Heroic Defense | +24 | +24 | +24 | 
| Max. HP & MP | +100 | +110 | +120 | 
| Dodge | +15% | +16% | +17% | 
| Resistance | +19% | +20% | +21% | 
| Increases duration of debuffs by 5 sec | 5 | 5 | 5 | 
| Increases Critical Hit Damage by +50% | +50% | +50% | +50% | 
| Magic Heroic Resistance | +5% | +6% | +7% | 
| Boots | Level 103 | Level 106 | Level 116 | 
| Heroic Defense | +24 | +24 | +24 | 
| Ignores All Elemental Resistances with 22% change during attack | +22% | +23% | +24% | 
| Movement Speed & Block | +20% | +21% | +22% | 
| 13% chance on hit to stun target for 3 sec | +13% / 3 | +13% / 3 | +13% / 3 | 
| Defense | +19 | +20 | +21 | 
| Ranged Heroic Resistance | +5% | +6% | +7% |