Heroism Might
[Party] Temporarily increases Physical and Elemental Damage of the caster.

Requires

Safeguard

Lv2

Requires

Two Weapon Mastery

Lv2

Skill Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Required Level 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95
Required Skill Points 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Cost of Obtaining (Gold) 240K 480K 720K 960K 1,200K
Mana Cost 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240
Cast Time (s) 3.66 3.66 3.66 3.66 3.66 3.66 3.66 3.66 3.66 3.66 3.66 3.66 3.66 3.66 3.66
Cooldown Time (s) 360 432 504 576 648 720 792 864 936 1008 1080 1152 1224 1296 1368
Duration (s) 300 360 420 480 540 600 660 720 780 840 900 960 1020 1080 1140
Skill Range (m) 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7
Area of Effect (m) 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7
Min. Damage 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32
Min. Magic Damage 10 13 16 19 22 25 28 31 34 37 40 43 46 49 52
Min. Water Damage 10 13 16 19 22 25 28 31 34 37 40 43 46 49 52
Min. Air Damage 10 13 16 19 22 25 28 31 34 37 40 43 46 49 52
Min. Earth Damage 10 13 16 19 22 25 28 31 34 37 40 43 46 49 52
Min. Fire Damage 10 13 16 19 22 25 28 31 34 37 40 43 46 49 52
Max. Damage 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33
Max. Magic Damage 11 14 17 20 23 26 29 32 35 38 41 44 47 50 53
Max. Water Damage 11 14 17 20 23 26 29 32 35 38 41 44 47 50 53
Max. Air Damage 11 14 17 20 23 26 29 32 35 38 41 44 47 50 53
Max. Earth Damage 11 14 17 20 23 26 29 32 35 38 41 44 47 50 53
Max. Fire Damage 11 14 17 20 23 26 29 32 35 38 41 44 47 50 53