Patch Notes
Rebalance Patch v7.5
⚖️ Class & Oread Rebalance⚙️ General Changes
Crowd Control
Changed
Halt and
Toxic Hand now share the same debuff group. Against another player, landing either one locks that player out of both for 10 seconds. Toxic Hand's own lockout was 8 seconds and is now 10. Monsters and bosses are unaffected.
🔮 Oread Changes
Oenone Oread
RemovedIncreases Duration of Debuffs no longer applies to any skill that lowers Skill Block, Physical Resistance, an Elemental Resistance or a Dimensional Resistance. Those are exactly the debuffs the Oread's Increases Effectiveness of All Debuffs line already deepens, and one Oread should not both deepen and prolong the same debuff. Note that the whole skill loses the bonus, not just its resistance line — 24 player skills are affected, among them Remove Armor, Swing Shot, Requiem, Sacrifice, Firestorm, Frozen Darts, Power Drain, Seismic Shock, Wind Shear, Volatile Combustion, Helpless and Flash and Burn. Skills that debuff nothing on that list keep the full bonus, and the target's own Debuff Duration Reduction is unaffected either way.
ChangedIncreases Effectiveness of All Debuffs is now a support stat. A resistance debuff you apply is worth its base value to you and its amplified value to everyone else attacking that target — so the Oread pays out for your party rather than for you. It covers Physical Resistance, Skill Block, the five Elemental Resistances and the three Dimensional Resistances. Some resistance debuffs used to be missed entirely because of the way they were applied; those are now covered too.
⚔️ Knight & Berserker
Speed Attack
ReducedSkill Cast Time now caps at 62% → 37%, and reaches that cap at level 15 instead of climbing to level 20.
Swing Shot
ReducedSkill Block debuff — Arena only. Inside the Arena it now removes 1% per skill level instead of 2%, so −40% → −20% at level 20. Everywhere else the skill is untouched.
🛡️ Knight
Razor Sharp
AddedSkill Cast Time gains a flat +10 at every rank, so 44% → 54% at level 20. This is here to give Knights back what the Speed Attack cap above takes away.
Sacrifice
AddedCooldown is now a flat 1 minute at every level, down from 7m 55s at level 1 and a peak of 13m 48s at level 19. Level 20 was already 1 minute and is unchanged.
ChangedCooldown Reduction is now capped at 1% on Sacrifice, so no amount of Cooldown Time Reduction takes it below roughly 59 seconds. This is the same cap heroic skills use.
🪓 Berserker
Insane Howling (Heroic)
AddedSkill Cast Time is now part of the buff, rising to 10% at rank 5. It granted none before. This is the Berserker's share of what the Speed Attack cap takes away.
Wild Barrage
AddedBlock debuff is restored to its pre-7.4 strength outside the Arena: −38 → −48 at level 20. The reduction from Rebalance v7.4 has been reverted in full for open-world play. Inside the Arena, Wild Barrage keeps its own separate values (−8 at level 1 up to −38 at level 20) and is unchanged by this patch.
🏹 Archer
Restrain
ChangedCooldown is now a flat 20 seconds at every level, replacing a curve that climbed from 19s at level 1 to 96s from level 9 on. Cooldown Reduction is now capped at 1% on it, so it will not drop below roughly 19.8s.
ReducedDuration maxes at 12s → 7s, reached at level 7. Restrain's per-target immunity window is twice its duration, so that shortens from 24s to 14s as well — combined with the flat 20s cooldown, Restrain lands on the same target far more often than before, for less time each cast.
🔮 Sorcerer
Combat Cast Times
AddedThe four main combat spells now share a single 2.10s cast time, in the Arena as well as everywhere else, so rotations no longer swing between a fast and a slow spell.
Ethereal Impale — 3.26s → 2.10s
Windstorm — 3.26s → 2.10s
Wretched Cold — 2.83s → 2.10s
Firestorm — 2.66s → 2.10s
🌀 Orbiter
Cast Times
IncreasedEvery listed skill gains 0.15s of cast time at all levels, in the Arena as well as everywhere else.
Block Breaker — 1.26s → 1.41s
Mind Eye — 1.19s → 1.34s
Remove Armor — 1.06s → 1.21s
Twister — 0.99s → 1.14s
Siphon Wave — 0.99s → 1.14s
Screamer — 0.93s → 1.08s
Heroic Cast Times
Fiery Shot — 1.24s → 1.39s
Brand of Crime — 1.24s → 1.39s
🗡️ Swashbuckler
Buff Cast Times
AddedEvery Swashbuckler buff casts faster, at every rank. Buffing up a full set is now roughly half the standing around it used to be.
Heroism Might — 3,66s → 1,46s
Shout of Insight — 3,66s → 1,66s
Smart Force — 3,33s → 2,16s
Smart Weapon — 3,12s → 1,66s
Smart Blade — 2,99s → 1,66s
Sword Stopper — 2,78s → 1,56s
Advent Legend — 2,79s → 1,59s
Force Armour — 2,66s → 1,46s
Boost Up — 2,66s → 1,48s
Safeguard — 2,66s → 1,64s
Masquerade Master — 2,66s → 1,66s
Lunar Masquerade — 2,46s → 1,66s
Dauntless Masquerade — 2,46s → 1,66s
Chant Masquerade — 2,46s → 1,36s
Fires Masquerade — 2,46s → 1,36s
Fallen Masquerade — 2,46s → 1,36s
Fortitude Soul (Heroic) — 2,79s → 1,66s
Steadfast Sword (Heroic) — 2,79s → 1,66s
Advent Legend
Removed10% Movement Speed Debuff Immunity has been taken off the skill entirely. Advent Legend now grants Stun Resistance and Movement Speed only, and its tooltip has been corrected to match.
Steadfast Sword (Heroic)
ReducedElemental Resistance and Heroic Resistance at level 5: 20 → 10. Elemental Damage is unchanged at +30.
🌿 Elementalist
Blessing Elemental (Heroic)
RemovedNormal Attack Range and Skill Range have been taken off the buff, which previously granted up to +6 of each. Blessing Elemental now increases Movement Speed only.