Patch Notes
597
📅 Released July 27, 2026⚙️ Features & Changes
🎯 Targeting
- Ctrl+Click Player Priority New — Holding Ctrl while clicking or hovering now prioritizes the player underneath, so a player can no longer make themselves untargetable by hiding inside a monster's or object's model. (Ctrl+click also still force-attacks your current target, so click once to target, click again to attack.)
🐛 Bug Fixes
- Other Players' Pets Freezing After Teleport — Fixed other players' pets and summons sometimes staying frozen in place, or popping in/out of view from twice as far away as their owner, after the owner teleported, used a portal, or revived nearby. Pets now appear and disappear together with their owner.
- Party Quest Kill Credit — Party members now get credit toward kill-quests for monsters killed anywhere in the same zone as them, instead of only within a limited radius, so spread-out party members no longer miss out on quest progress.
- Trade Requests From Out of View — Fixed sending or receiving a trade request from a player outside your view (and not in your party) leaving both of you stuck in a locked trade state with no confirm window and no way to cancel. Such requests are now declined automatically instead.
- Guild Notice Still Reverting — Fixed a further case where the guild master's in-progress notice draft could still be overwritten while editing, caused by unrelated guild activity happening in the background.
- Client & Server Stability — Fixed a wide range of crashes, including: one of the most common client crashes overall (related to object cleanup during normal play), a crash loading certain models at a distance, further crashes related to the minimap and world-geometry cleanup, the game window incorrectly staying on top while still loading, the HUD appearing shifted after minimizing during boot, a crash on shutting down the client, a shadow-rendering crash after the graphics device resets (such as alt-tabbing), and a crash related to certain event visual effects.