Patch Notes
546 – 554
📅 Released June 15, 2026⚙️ Features & Changes
✨ Combat & Buffs
- Summons & tames now snap to your newest target. Player-owned summons immediately retarget to your latest attack target instead of finishing their current kill first.
🎯 Skill Macros
- Macros resume auto-attack after a skill cast. The character walks into range and then engages auto-attack — including teleport-to-target skills that land in range first.
- PvP macros flag the target on the first cast. Configs set to PvP (first key held with Ctrl) now force their opening skill cast so an offensive skill lands on a not-yet-flagged player and starts combat; the following hits then flow normally. Monsters are unaffected.
- Macros begin processing immediately when started.
🪟 Client & Display
- Windowed mode now renders at your chosen resolution with only a top title bar (full coverage at native resolution; 1080p stays 1080p on a 4K monitor).
- Focus & taskbar behavior fixed — the game stays above the taskbar while focused, and clicking another app's window now properly sends the game to the background.
- Fixed fullscreen startup picking the wrong monitor.
- Fixed the HUD bottom row (HP/MP and quick-belt) anchoring after login.
⚡ Performance
- Reduced per-frame overhead from skill macros and item-set switching — slot-reload and hotkey-healing work is now throttled instead of running every frame.
🐛 Bug Fixes
- HP/MP nameplate bars no longer drift away from characters at UI Scale above 100%.
- Chat layout — chat text no longer overlaps the bottom “+” button, and the chat input bar and chat windows no longer drift to the corner after minimize/restore or alt-tab.
- Mini-icon HUD cluster icons no longer merge together when dragged off-screen, and Reset UI Positions now restores the cluster and extra quick-belt pages correctly.
- Potion-recovery-reduction debuff is now properly removed when cleansed/dispelled (it previously kept throttling your potions until its original timer expired).
- Tournament brackets now display correctly — fixed an empty bracket UI that could persist for an entire tournament until a server restart.
- Tournament summons — players who never registered are no longer pulled into tournament / BoEC matches.