Patch 546–554

6/16/2026 5:14:00 PM

Patch Notes

546 – 554

📅 Released June 15, 2026

⚙️ Features & Changes

✨ Combat & Buffs

  • Summons & tames now snap to your newest target. Player-owned summons immediately retarget to your latest attack target instead of finishing their current kill first.

🎯 Skill Macros

  • Macros resume auto-attack after a skill cast. The character walks into range and then engages auto-attack — including teleport-to-target skills that land in range first.
  • PvP macros flag the target on the first cast. Configs set to PvP (first key held with Ctrl) now force their opening skill cast so an offensive skill lands on a not-yet-flagged player and starts combat; the following hits then flow normally. Monsters are unaffected.
  • Macros begin processing immediately when started.

🪟 Client & Display

  • Windowed mode now renders at your chosen resolution with only a top title bar (full coverage at native resolution; 1080p stays 1080p on a 4K monitor).
  • Focus & taskbar behavior fixed — the game stays above the taskbar while focused, and clicking another app's window now properly sends the game to the background.
  • Fixed fullscreen startup picking the wrong monitor.
  • Fixed the HUD bottom row (HP/MP and quick-belt) anchoring after login.

⚡ Performance

  • Reduced per-frame overhead from skill macros and item-set switching — slot-reload and hotkey-healing work is now throttled instead of running every frame.

🐛 Bug Fixes

  • HP/MP nameplate bars no longer drift away from characters at UI Scale above 100%.
  • Chat layout — chat text no longer overlaps the bottom “+” button, and the chat input bar and chat windows no longer drift to the corner after minimize/restore or alt-tab.
  • Mini-icon HUD cluster icons no longer merge together when dragged off-screen, and Reset UI Positions now restores the cluster and extra quick-belt pages correctly.
  • Potion-recovery-reduction debuff is now properly removed when cleansed/dispelled (it previously kept throttling your potions until its original timer expired).
  • Tournament brackets now display correctly — fixed an empty bracket UI that could persist for an entire tournament until a server restart.
  • Tournament summons — players who never registered are no longer pulled into tournament / BoEC matches.